DELETE FROM `gameobject` WHERE `id`=15885;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(NULL,15885,1,1,1,7855.96,-2213.37,472.019,1.15023,0,0,0.543932,0.83913,300,0,1);